Transforming Society and Organizations through Gamification
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About the book
Collection
n.c
Publication date
2021-05-07
Pages
386 pages
Print ISBN
9783030682064
Language
English
Ebook informations
EAN PDF
9783030682071
Price
£89.50
EAN EPUB
9783030682071
Price
£89.50
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Agnessa Spanellis is an Assistant Professor at the School of Business Management, Heriot-Watt University. Her research interests are focused on the use of Games and Gamification for behavioral change, and improving organisational performance. She has set up a gaming research centre (GIECS) at Heriot-Watt University. Her latest projects include facilitating collaboration in the cooperatives of small farmers in Brazil and improving dissemination of information and resources among volunteers in the event of a volcanic eruption in rural areas of Indonesia. 

J. Tuomas Harviainen is Associate Professor of Information Practices at Tampere University, Finland, and one of the editors of the journal Simulation & Gaming. His work has been published in venues such as Organization Studies, New Media & Society, Journal of Business Ethics, Technology & Culture, and Journal of Documentation.

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