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The tenth Culture book from the awesome imagination of Iain M. Banks, a modern master of science fiction.The Scavenger species are circling. It is, truly, the End Days for the Gzilt civilisation.An ancient people, organised on military principles and yet almost...
The ninth Culture book from the awesome imagination of Iain M. Banks, a modern master of science fiction. It begins in the realm of the Real, where matter still matters.Lededje Y'breq is one of the Intagliated, her marked body bearing witness to a family shame, her life...
A superb standalone novel from the awesome imagination of Iain M. Banks, a master of modern science fiction. Count Sessine is about to die for the very last time...Chief Scientist Gadfium is about to receive the mysterious message she has been waiting for from the Plain...
The seventh Culture book from the awesome imagination of Iain M. Banks, a modern master of science fiction.It was one of the less glorious incidents of a long-ago war. It led to the destruction of two suns and the billions of lives they supported. Now, eight hundred...
The first ever collection of Iain M. Banks's short fiction, this volume includes the acclaimed novella,The State of the Art. This is a striking addition to the growing body of Culture lore, and adds definition and scale to the previous works by using the Earth of 1977...
The third Culture novel from the awesome imagination of Iain M. Banks, a modern master of science fiction.The man known as Cheradenine Zakalwe was one of Special Circumstances' foremost agents, changing the destiny of planets to suit the Culture through intrigue,...
The sixth Culture book from the awesome imagination of Iain M. Banks, a modern master of science fiction. In the winter palace, the King's new physician has more enemies than she at first realises. But then she also has more remedies to hand than those who wish her ill...
Consider Phlebas is a space opera of stunning power and awesome imagination, from a modern master of science fiction. The war raged across the galaxy. Billions had died, billions more were doomed. Moons, planets, the very stars themselves, faced destruction,...
The eighth Culture book from the awesome imagination of Iain M. Banks, a modern master of science fiction.In a world renowned within a galaxy full of wonders, a crime within a war. For one man it means a desperate flight, and a search for the one - maybe two - people...
A superb standalone novel from the awesome imagination of Iain M. Banks, a master of modern science fiction. It is 4034 AD. Humanity has made it to the stars. Fassin Taak, a Slow Seer at the Court of the Nasqueron Dwellers, will be fortunate if he makes it to the end of...
The second Culture novel from the awesome imagination of Iain M. Banks, a modern master of science fiction.The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh.The Player of...
A superb standalone novel from the awesome imagination of Iain M. Banks, a master of modern science fiction. Sharrow was once the leader of a personality-attuned combat team in one of the sporadic little commercial wars in the civilisation based around the planet...
The fifth Culture book from the awesome imagination of Iain M. Banks, a modern master of science fiction. Two and a half millennia ago, the artifact appeared in a remote corner of space, beside a trillion-year-old dying sun from a different universe. It was a perfect...
Dans l'empire d'Azad, le pouvoir se conquiert à travers un jeu multiforme. Jeu de stratégie, jeu de rôle, jeu de hasard, le prix en est le trône de l'Empereur.Gurgeh est le champion de la Culture, une vaste société galactique, pacifique, multiforme, anarchiste,...
Horza, l'un des derniers métamorphes, peut modifier sa forme à sa guise, ce qui en fait une redoutable machine de guerre.Il s'est engagé, aux côtés des Idirans, dans une croisade personnelle contre la Culture, cette immense société galactique anarchiste, tolérante,...
« Nous allons ici entreprendre un voyage au-delà des frontières propre à faire voler en éclat bon nombre d’idées préconçues sur le réel et la fiction, sur la politique et la littérature, sur le jeu et le sérieux, et ce en compagnie de l’esprit génial et excentrique...
Stonemouth : petite ville portuaire maussade au nord d’Aberdeen, en Écosse, réputée pour sa brume, ses gangsters, sa drogue à bas prix et son pont suspendu irrésistible pour les candidats au suicide.Après un exil de cinq ans, Stewart Gilmour est convoqué pour les...
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