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A Primer on Game Development and Design
Louise Reader
Read on Louise Reader App.
Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development.
The book will cover design and development of a top-down action game from start to finish leveraging on best practices according to the current state of the industry’s standards. It will cover all the building blocks of 2D game development: movements, combat, AI, UI, level design, inventory, power ups, etc. This edition also aims to implement the many changes that has come to GameMaker: new features as well as best practices.
You Will
Master GameMaker Language (GML) programming
Apply game design principles and programming patterns
Learn about 2D game development techniques and best practices
Review the visual programming tool of GameMaker
Who This Book is For
Game enthusiasts interested in game development and design with GameMaker would benefit from the book. No prior programming experience is required.
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DRM Adobe LCP
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