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Download this eBook The Art of Interaction
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The Art of Interaction


Ernest Edmonds


This book continues to explore the question of how Human-Computer Interaction (HCI) can learn from art. It considers how the HCI research agenda can be advanced by looking at art research and how HCI practitioners can improve creativity support and the amplification of...

Publication date: 2026-01-27
Format: PDF, ePub
Publisher: Springer
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£24,99
Download this eBook Generative Art and Computer Vision
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Generative Art and Computer Vision


James Parker


Understand how to combine computer vision and generative art. The book shows how computer vision methods can be applied to art. The book will start with an introductory chapter on computer vision and generative art followed by chapters on specific means of producing...

Publication date: 2026-01-01
Format: PDF, ePub
Publisher: Apress
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£54,99
Download this eBook Ray Tracing in CUDA and DXR
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Ray Tracing in CUDA and DXR


Fabio Suriano


Get a thorough understanding of ray tracing and GPU architecture starting with CUDA with examples in DXR (DirectX Ray Tracing API). A path tracer implementation will be presented to cover the practical side. We will present main intersection routines and then explain...

Publication date: 2026-01-01
Format: PDF, ePub
Publisher: Apress
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£49,99
Download this eBook The History of Visual Magic in Computers
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The History of Visual Magic in Computers


Jon Peddie


Have you ever watched a captivating adventure or science fiction movie, played an intricate and immersive computer game, or seen a TV commercial where objects like cars, gas pumps, or biscuits act like people and wondered, "How do they do that?" If so, then you've...

Publication date: 2026-01-01
Format: PDF, ePub
Publisher: Springer
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£39,99
Download this eBook Point Cloud Intelligence
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Point Cloud Intelligence


Collectif


How can machines truly “see” and understand the three-dimensional world around them? This book takes readers to the frontier of 3D data analysis, offering a compelling exploration of how deep learning transforms raw point clouds into structured, actionable...

Publication date: 2026-01-01
Format: PDF, ePub
Publisher: Springer
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£159,50
Download this eBook GameMaker Programming Challenges
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GameMaker Programming Challenges


Ben Tyers


Upgrade your GameMaker programming skills with 500 programming challenges. The book is a collection of programming challenges, covering a range from simple to advanced concepts. GameMaker is a hugely popular tool and is regarded one of the best approaches for 2D games....

Publication date: 2026-01-01
Format: PDF, ePub
Publisher: Apress
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£54,99
Download this eBook Going Multiplayer
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Going Multiplayer


Paolo Abela


Design, implement, release, and maintain a multiplayer experience! Find out what challenges, risks, and upsides you need to be aware of from day one! Through real-world examples inspired by games such as League of Legends, Ariokan, and Morimens, the book covers the...

Publication date: 2026-01-01
Format: PDF, ePub
Publisher: Apress
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£54,99
Download this eBook Next-Generation Gamemaking
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Next-Generation Gamemaking


Robert Ciesla


Grasp the concepts of creating games with GameMaker and the various features of the engine to create your first game. The book promotes critical thinking, problem solving, and creativity, making the process both engaging and effective. At 25 years old in 2024, GameMaker...

Publication date: 2026-01-01
Format: PDF, ePub
Publisher: Apress
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£49,99
Download this eBook Photoshop Elements For Dummies
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Photoshop Elements For Dummies


Barbara Obermeier , Ted Padova


A step-by-step guide to the core features of Photoshop Elements, one of the world's most accessible photo-editing apps for non-pros In Photoshop Elements For Dummies, an experienced team of design professionals walks you through the beginner-friendly photo editing tool...

Publication date: 2025-12-09
Format: PDF, ePub
Publisher: For Dummies
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£28,47
Download this eBook Computer Animation
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Computer Animation


Andrew Hogue , Rick Parent


Computer Animation: Algorithms and Techniques, Fourth Edition surveys computer algorithms and programming techniques for specifying and generating motion for graphical objects, that is, computer animation. It is primarily concerned with three-dimensional (3D) computer...

Publication date: 2025-12-06
Format: epub DRM-free
Publisher: Morgan Kaufmann
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£72,74
Download this eBook Fundamentals and Applications of GNSS Reflectometry
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Fundamentals and Applications of GNSS Reflectometry


Jie Li , Shuyan Liu , Feng Wang , Dongkai Yang


This open access book presents the fundamental methods and applications of GNSS-reflected signal reception processing. On the basis of systematic analysis of GNSS signals, it delves into the typical characteristics of signals after reflection, discussing the software...

Publication date: 2025-12-05
Format: PDF, ePub
Publisher: Springer
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Download this eBook The Cool Stuff in Premiere Pro
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The Cool Stuff in Premiere Pro


Andy Edwards , Jarle Leirpoll , Paul Murphy , Dylan Osborn


Gain in-depth knowledge of Premiere Pro, and learn how the software “thinks.” You'll acquire new skills that will help you choose the best workflow for your project, and simplify and accelerate your video editing process. Learn how you can edit a lot faster with smarter...

Publication date: 2017-10-11
Format: PDF, ePub
Publisher: Apress
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£109,50
Download this eBook Mechanical and Thermal Measurements by Images and Waves
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Mechanical and Thermal Measurements by Images and Waves


Gianluca Rossi


This book provides a comprehensive overview of the principles underlying mechanical and electromagnetic fields and waves, followed by an introduction to the fundamental theories of analog and digital image acquisition and processing. It explores advanced techniques for...

Publication date: 2025-10-30
Format: PDF, ePub
Publisher: Springer
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£69,99
Download this eBook Recreating Built Heritage for Cities
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Recreating Built Heritage for Cities


Dr. Deborah Wilson


Create historic 3D building models with Heritage Building Information Modelling (HBIM) and industry standard 3D modelling software to use in Unreal Engine 5. Reconstructing vintage buildings back to their original form is becoming a growth area, especially for Heritage...

Publication date: 2025-10-05
Format: PDF, ePub
Publisher: Apress
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£54,99
Download this eBook Procedural Content Generation for Games
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Procedural Content Generation for Games


Isabel Lupiani


Learn to procedurally generate 3D content for your next game or simulation using the Blender Python API and geometry nodes. Automate parts of your asset creation pipeline while producing a starter library of environments, weapons, and other objects ready to use in...

Publication date: 2025-10-04
Format: PDF, ePub
Publisher: Apress
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£54,99
Download this eBook The Game Designer's Workbook
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The Game Designer's Workbook


Eric Lang , Bobby Lockhart


Hands-on tools, exercises, walkthroughs, and resources for new game designers. All you need is a pencil! In The Game Designer's Workbook, two experienced game designers, Bobby Lockhart and Eric Lang, walk you through design tips and exercises you can apply immediately...

Publication date: 2025-09-30
Format: PDF, ePub
Publisher: Wiley
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£20,03
Download this eBook Beginner's Guide to Adobe Fresco
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Beginner's Guide to Adobe Fresco


Jennifer Harder


Explore your creative side using a combination of vector and raster (pixilated) layers and brushes with Adobe Fresco to create your digital painting effects, enhance your designs, or create a simple GIF animation. Fresco is a unique drawing application added to the...

Publication date: 2025-08-01
Format: PDF, ePub
Publisher: Apress
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£54,99
Download this eBook Game Development Concepts in C++
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Game Development Concepts in C++


Sheikh Sohel Moon


Leverage Unreal Engine to implement a wide variety of mechanics using C++. This book arms you with the knowledge and practices of game mechanics programming in C++, supported by detailed mathematical and programmatic explanations. Detailing everything from collision...

Publication date: 2025-07-04
Format: PDF, ePub
Publisher: Apress
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£54,99
Download this eBook Mathematics and Applications of Computer Graphics
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Mathematics and Applications of Computer Graphics


Collectif


This book equips readers with the fundamentals of 3DCG that support the advanced technologies. The content of this book is divided into four categories: modeling, rendering, character animation, and physical simulation, and each is explained in a separate chapter. In...

Publication date: 2025-06-26
Format: PDF, ePub
Publisher: Springer
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£54,99
Download this eBook Cybersecurity Threats and Attacks in the Gaming Industry
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Cybersecurity Threats and Attacks in the Gaming Industry


Massimo Nardone


Learn about the most common and known threats and attacks in the gaming industry. Cybersecurity is a critical concern in the gaming industry due to the significant financial investments, personal data, and intellectual property at stake. Game developers, publishers, and...

Publication date: 2025-05-28
Format: PDF, ePub
Publisher: Apress
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£26,36
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